package org.flashbrighton.as3bots.events
{
	import flash.events.Event;

	public class HitBombEvent extends HitEvent
	{
		public static const HIT_BOMB:String = "hitBomb";
		private var _damage:int;
		
		public function HitBombEvent(collisionPoint:Number, damage:int)
		{
			super(HIT_BOMB, collisionPoint);
			this._damage = damage;
		}
		
		public function get damage():int{
			return _damage;
		}
						
	}
}